Friday, 23 March 2018
Toolkit 2 | Progress Report
Drawing:
Life Drawing:
Compilation
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
Character Design:
Production Bible
Mudbox:
Fruits and Vegetables Part 1
Fruits and Vegetables Part 2 - Needs to be Posted
Bowl
Final Image - I have to create the table for the objects to sit on and then place them in the same scene.
Sculpting:
Weeks 1 and 2 - I have to add a more recent photo of the sculpture's progress as the last photo is not the most recent one.
Maya:
Jetpack Jones:
Head:
Progress 1 - Part 1 through to Part 4
Progress 2 - Part 5 through to Part 8
Progress 3 - Part 9 through to Part 11 - Currently working through the end of Part 10.
I will be completing the head and working through the body over Easter.
Lighting and Rendering 2:
Ray Depth
Sampling and Noise Reduction
Maya Lights
Light Filters
Stylised Internal Lighting - In Progress
HDR Images - Need to be Posted
Animation:
3D Body Animation:
Poses:
Posing Moom
Acting Poses
Weight Lifting:
Weightlifting Poses | Extremes and Inbetweens
Weightlifting Animation
Info-graphics:
Title Sequence. - Complete. I will be taking another look at the pacing of the later half of the sequence as well as the font used. I will also be re-looking at the colours and refining some of the images used.
Acting:
I have yet to write about acting, I have been present for all sessions.
3D Facial Animation:
Suprise Animation - I will be working on a version 2 as I forgot to animate the tongue in this version.
Phonemes - I need to catch up on this.
Life Drawing:
Compilation
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
Character Design:
Production Bible
Mudbox:
Fruits and Vegetables Part 1
Fruits and Vegetables Part 2 - Needs to be Posted
Bowl
Final Image - I have to create the table for the objects to sit on and then place them in the same scene.
Sculpting:
Weeks 1 and 2 - I have to add a more recent photo of the sculpture's progress as the last photo is not the most recent one.
Maya:
Jetpack Jones:
Head:
Progress 1 - Part 1 through to Part 4
Progress 2 - Part 5 through to Part 8
Progress 3 - Part 9 through to Part 11 - Currently working through the end of Part 10.
I will be completing the head and working through the body over Easter.
Lighting and Rendering 2:
Ray Depth
Sampling and Noise Reduction
Maya Lights
Light Filters
Stylised Internal Lighting - In Progress
HDR Images - Need to be Posted
Animation:
3D Body Animation:
Poses:
Posing Moom
Acting Poses
Weight Lifting:
Weightlifting Poses | Extremes and Inbetweens
Weightlifting Animation
Info-graphics:
Title Sequence. - Complete. I will be taking another look at the pacing of the later half of the sequence as well as the font used. I will also be re-looking at the colours and refining some of the images used.
Acting:
I have yet to write about acting, I have been present for all sessions.
3D Facial Animation:
Suprise Animation - I will be working on a version 2 as I forgot to animate the tongue in this version.
Phonemes - I need to catch up on this.
Maya | Jetpack Jones Progress 2
Modelling the Eyelid 1 |
Modelling the Eyelid 2 |
Modelling the Eyelid 3 |
Modelling the Eyelid 4 |
Modelling the Eyelid - Final |
Modelling the Nose 1 |
Modelling the Nose 2 |
Modelling the Nose 3 |
Modelling the Nose - Final |
Modelling the Ear and Neck 1 |
Modelling the Ear and Neck 2 |
Modelling the Ear and Neck 3 |
Add Modelling the Ear and Neck 4 |
Modelling the Ear and Neck 5 |
Modelling the Ear and Neck 6 |
Modelling the Ear and Neck - Final |
Sculpting | Weeks 1 and 2
For week One's sculpting class the goal was to create a solid base to sculpt the bust on. This was created using wire, tinfoil and milliput on a wooden board. The wire was twisted together and bent over itself to form the stand. It was then covered in tinfoil near the bottom so it would stay wedged into the metal tube holding it. The top was also covered in tinfoil to create a middle for the clay to then be wrapped around. This prevents the use of too much clay as well as creating something more solid to work onto. The milliput was used around the place the metal tubing met the wire as an added way of keeping the wire still. The characters eyes were also created using milliput.
The character I have chosen to model is Hanzo from Overwatch. I began to model him by creating a lump of clay that was about equal to the size his head needed to be. This allowed me to then place his features according to his head size.
I created the structure of his Jaw so that I could then have a point of reference for the rest of his features. The next addition was to bulk up his neck and have it so that the connection was behind the jaw and ear. The brow was the next thing I looked at, this was done by slowly adding small pieces of clay to the brow and smoothing them in until the brow protruded more to where it needed to be.
The character I have chosen to model is Hanzo from Overwatch. I began to model him by creating a lump of clay that was about equal to the size his head needed to be. This allowed me to then place his features according to his head size.
I created the structure of his Jaw so that I could then have a point of reference for the rest of his features. The next addition was to bulk up his neck and have it so that the connection was behind the jaw and ear. The brow was the next thing I looked at, this was done by slowly adding small pieces of clay to the brow and smoothing them in until the brow protruded more to where it needed to be.
Saturday, 17 March 2018
Tuesday, 13 March 2018
Friday, 2 March 2018
Film Review | Waltz with Bashir
Waltz with Bashir (2008) was directed by Ari Folman. It tells the story of Folmans experience in the Lebanon war through the film by showing him searching for his memories of the war.
Fig 1, Movie Poster. |
Fig 2, Ari's Memory |
Fig 3, Remembering |
The film's focus on the individual emotions of the soldiers is important. One reason for this is 'Since the vast majority of young Israelis serve in the army and many face disturbing episodes or encounters, the film has opened a rare conversation here about the impact of those experiences.' (Bronner, 2008).
Bibliography:
- Bronner, E, (2008), In Search of the Soldier in His Past, http://www.nytimes.com/2008/12/14/movies/14bron.html (Accessed on: 15/02/18)
- Ebert, R, (2009), Waltz with Bashir, https://www.rogerebert.com/reviews/waltz-with-bashir-2009 (Accessed on: 15/02/18)
- Ibish, H, (2009), A Waltz with the Dogs of Memory,https://www.thenation.com/article/waltz-dogs-memory/
Image List:
- Fig 1, Movie Poster, Found At: http://www.imdb.com/title/tt1185616/
- Fig 2, Ari's Memory, Found At: https://oneroomwithaview.com/2015/03/13/cel-mates-waltz-bashir/
- Fig 3, Remembering, Found At: https://www.documentary.org/magazine/waltz-bashir-fallibility-yet-persistence-memory
Bibliography:
- Bronner, E, (2008), In Search of the Soldier in His Past, http://www.nytimes.com/2008/12/14/movies/14bron.html (Accessed on: 15/02/18)
- Ebert, R, (2009), Waltz with Bashir, https://www.rogerebert.com/reviews/waltz-with-bashir-2009 (Accessed on: 15/02/18)
- Ibish, H, (2009), A Waltz with the Dogs of Memory,https://www.thenation.com/article/waltz-dogs-memory/
Image List:
- Fig 1, Movie Poster, Found At: http://www.imdb.com/title/tt1185616/
- Fig 2, Ari's Memory, Found At: https://oneroomwithaview.com/2015/03/13/cel-mates-waltz-bashir/
- Fig 3, Remembering, Found At: https://www.documentary.org/magazine/waltz-bashir-fallibility-yet-persistence-memory
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