Alexis Cornwell - BA (Hons) Computer Animation Arts, UCA Rochester
Labels
Film Review
Life Drawing
Maya
Year 1
Year 2
Monday, 15 May 2017
CG Artist's Toolkit - Maya - Final Submission Post
Introduction to Maya 2016
Modelling in 3D Software
Block Modelling
Common Shaders
UV Layout
One, Two and Three point lighting
Batch Rendering
Animating in 3D Software
Using Rigs
Using Motion Paths
Using MEL
Dynamics
Modelling 1: Digital Sets
Part 1: Modelling
Part 2: UV Layout
Modelling 2: HS and Organic
Hard Surface Modelling
Lighting and Rendering:
Exterior Lighting Midday
Visual Effects 1: Deformers
Non-Linear Deformers
Blend Shapes and In-Betweens
Texturing 1
Double Sided Shader
X-Ray Shader
Rim-Light Shader
Reflectivity
Tileable and Layared Textures
Intro to Substance Material
s
Pre-Vis/Camera
Camera Roll
Pitch Shot
Dolly Rig Shot
Crane Shot
Distance Tracking
Coverage Car Crash
Camera Shake
Contraband Zoom
Pan Shot
3D Animation 1
The Bouncing Ball Part 1: Bouncing on the Spot
Pendulum: Settle and Rest
Chain: Secondary Animation and Overlaps
Toadstool
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