Alexis Cornwell - BA (Hons) Computer Animation Arts, UCA Rochester

Alexis Cornwell - BA (Hons) Computer Animation Arts, UCA Rochester

Labels

  • Film Review
  • Life Drawing
  • Maya
  • Year 1
  • Year 2

Monday, 15 May 2017

CG Artist's Toolkit - Maya - Final Submission Post

Introduction to Maya 2016

Modelling in 3D Software
Block Modelling
Common Shaders
UV Layout
One, Two and Three point lighting
Batch Rendering
Animating in 3D Software
Using Rigs
Using Motion Paths
Using MEL
Dynamics

Modelling 1: Digital Sets

Part 1: Modelling
Part 2: UV Layout

Modelling 2: HS and Organic

Hard Surface Modelling

Lighting and Rendering:

Exterior Lighting Midday

Visual Effects 1: Deformers

Non-Linear Deformers
Blend Shapes and In-Betweens

Texturing 1

Double Sided Shader
X-Ray Shader
Rim-Light Shader
Reflectivity
Tileable and Layared Textures
Intro to Substance Materials

Pre-Vis/Camera

Camera Roll
Pitch Shot
Dolly Rig Shot
Crane Shot
Distance Tracking
Coverage Car Crash
Camera Shake
Contraband Zoom
Pan Shot

3D Animation 1

The Bouncing Ball Part 1: Bouncing on the Spot
Pendulum: Settle and Rest
Chain: Secondary Animation and Overlaps
Toadstool


Posted by Alexis Cornwell at 13:19
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Labels: CG Artist's Toolkit: maya, Maya, toolkit 2, Year 1

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      • Film Review - Picnic at Hanging Rock
      • Fantastic Voyage - Reflective Statement
      • CG Artist's Toolkit - Maya - Final Submission Post
      • Maya - Old Alley Part 1 and 2
      • CG Artist's Toolkit: Animation and Character - Sho...
      • CG Artist's Toolkit: Animation and Character - Lif...
      • CG Artist's Toolkit: Animation and Character - Flo...
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