Showing posts with label Storytelling & Commission. Show all posts
Showing posts with label Storytelling & Commission. Show all posts

Thursday, 13 April 2017

Fantastic Voyage - Chromosome and Growth Point Test



Chromosome on left, Growth Point on right, no glow

Chromosome on left, Growth Point on right, with glow
I like the way the Chromosome turned out but I'm not too keen on the Growth Point since the glow washes out the texture somewhat. I'll be fiddling with the Growth Points texture to try and fix this.

Saturday, 4 March 2017

From Script To Screen - Reflective Statement

When I first got the three words for this project I had no idea what to do with them. Scarecrow, Music Box and Petshop were three things I couldn't fit together at all. Then after a while of proposing ideas that didn't work very well I got to the one that did.

I found that because I took so long finding a story I liked I ended up feeling very rushed when it came to designing and writing for the story. I found it quite challenging to design the characters using a style that suited the story as the style was not something I had used before and as such I feel as though the characters I did end up with weren't as stylised as they could have been. I am however happy with the way the daughters design ended. I think writing the beginning and end of the script was a lot harder than the middle as it was tough to find a good place to begin it and a solid ending. I feel that if I were to go back I would alter the ending somewhat.

For the next project I aim to get more idea's out faster so that I can get stuck into the design faster as I think that would help my time management.

Friday, 10 February 2017

Character Design Workshop - Session 5

For this the task was to create an environment based on the premise given. I was given 'unsettling workshop' and thus set out to design one.

Exterior
I chose to design a workshop for making clothes.
Interior

Character Design Workshop - Session 4

In this the task was to create anthropomorphic versions of the objects in a room. The room I was given was the bedroom. I first attempted to anthropomorphise a bed however I found it difficult and so decided to try a bedroom lamp first.





Character Design Workshop - Session 3

For this the task was to take an object we had, I chose a compass, and to then turn it into something that would fit into the world of the character we were given. I was given Batman as my character and therefore had to turn the compass into one that would fit with Batman.





Laser beam shoots a holographic map out the front.